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GECCO
2003
Springer
138views Optimization» more  GECCO 2003»
16 years 22 days ago
Emergence of Collective Behavior in Evolving Populations of Flying Agents
We demonstrate the emergence of collective behavior in two evolutionary computation systems, one an evolutionary extension of a classic (highly constrained) flocking algorithm and...
Lee Spector, Jon Klein, Chris Perry, Mark Feinstei...
CDC
2009
IEEE
200views Control Systems» more  CDC 2009»
16 years 7 days ago
Control of nonlinear systems with full state constraint using a Barrier Lyapunov Function
— This paper presents a control for state-constrained nonlinear systems in strict feedback form to achieve output tracking. To prevent states from violating the constraints, we e...
Keng Peng Tee, Shuzhi Sam Ge
CVPR
2010
IEEE
16 years 1 days ago
"Lattice Cut" - Constructing superpixels using layer constraints
Unsupervised over-segmentation of an image into superpixels is a common preprocessing step for image parsing algorithms. Superpixels are used as both regions of support for featur...
Alastair Moore, Simon Prince
RT
2001
Springer
15 years 12 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
ICCD
1999
IEEE
130views Hardware» more  ICCD 1999»
15 years 12 months ago
Preference-Driven Hierarchical Hardware/Software Partitioning
In this paper, we present a hierarchical evolutionary approach to hardware/software partitioning for real-time embedded systems. In contrast to most of previous approaches, we app...
Gang Quan, Xiaobo Hu, Garrison W. Greenwood