Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
In Thread-Level Speculation (TLS), speculative tasks generate memory state that cannot simply be combined with the rest of the system because it is unsafe. One way to deal with th...
High performance portable and space-borne systems continue to demand increasing computation speeds while concurrently attempting to satisfy size, weight, and power constraints. As...
Chirag S. Patel, Sek M. Chai, Sudhakar Yalamanchil...
Multi-agent systems designed to work collaboratively with groups of people typically require private information that people will entrust to them only if they have assurance that ...
Rachel Greenstadt, Barbara J. Grosz, Michael D. Sm...
Dynamic instruction scheduling logic is one of the most critical and cycle-limiting structures in modern superscalar processors, and it is not easily pipelined without significant ...