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NETGAMES
2006
ACM
16 years 24 days ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
MASCOTS
2000
15 years 8 months ago
Geographic Load Balancing for Scalable Distributed Web Systems
Users of highly popular Web sites may experience long delays when accessing information. Upgrading content site infrastructure from a single node to a locally distributed Web clus...
Valeria Cardellini, Michele Colajanni, Philip S. Y...
WICON
2008
15 years 8 months ago
Towards distributed network classification for mobile ad hoc networks
Mobile ad hoc networks range from traditional MANETs where end-to-end paths exist from sources to destinations, to DTNs where no contemporaneous end-to-end paths exist and communi...
Dimitrios Antonellis, Ahmed Mansy, Konstantinos Ps...
CEC
2009
IEEE
16 years 1 months ago
Evolving morphology and control: A distributed approach
—In this paper we present a model which allows to co-evolve the morphology and the control system of realistically simulated robots (creatures). The method proposed is based on a...
Mariagiovanna Mazzapioda, Angelo Cangelosi, Stefan...
WACV
2007
IEEE
16 years 1 months ago
Motion Estimation Using a General Purpose Neural Network Simulator for Visual Attention
Motion detection and estimation is a first step in the much larger framework of attending to visual motion based on Selective Tuning Model of Visual Attention [1]. In order to be ...
Florentin Dorian Vintila, John K. Tsotsos