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NETGAMES
2004
ACM
16 years 16 days ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
200
Voted
SC
2004
ACM
16 years 16 days ago
VMPlants: Providing and Managing Virtual Machine Execution Environments for Grid Computing
Virtual machines provide flexible, powerful execution environments for Grid computing, offering isolation and security mechanisms complementary to operating systems, customization...
Ivan Krsul, Arijit Ganguly, Jian Zhang, José...
ACRI
2004
Springer
16 years 15 days ago
Reconstructing Forest Savanna Dynamics in Africa Using a Cellular Automata Model, FORSAT
Large areas of savannas are found in Africa in climatic zones favourable to humid tropical forests: they are relicts of past dry periods and forest domains are naturally expanding....
Charly Favier, Marc A. Dubois
CAISE
2004
Springer
16 years 15 days ago
Object-Process Methodology (OPM) vs. UML - a Code Generation Perspective
Modeling languages have been evolving at a high pace, encouraging the use of automatic code generators for transforming models to programs. Automatic code generators should enable ...
Iris Reinhartz-Berger, Dov Dori
CP
2004
Springer
16 years 15 days ago
How Much Backtracking Does It Take to Color Random Graphs? Rigorous Results on Heavy Tails
Many backtracking algorithms exhibit heavy-tailed distributions, in which their running time is often much longer than their median. We analyze the behavior of two natural variant...
Haixia Jia, Cristopher Moore
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