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ACG
2006
Springer
16 years 1 months ago
Solving Probabilistic Combinatorial Games
Probabilistic combinatorial games (PCG) are a model for Go-like games recently introduced by Ken Chen. They differ from normal combinatorial games since terminal position in each ...
Ling Zhao, Martin Müller 0003
IPPS
2005
IEEE
16 years 1 months ago
Packet Routing in Dynamically Changing Networks on Chip
On-line routing strategies for communication in a dynamic network on chip (DyNoC) environment are presented. The DyNoC has been presented as a medium supporting communication amon...
Mateusz Majer, Christophe Bobda, Ali Ahmadinia, J&...
GRAPHITE
2005
ACM
16 years 1 months ago
Drawing the real
In this paper we present an algorithm to automatically produce artistic drawings from stereo image pairs. The input to the algorithm is a natural scene, along with a user-defined...
Danijela Markovic, Margrit Gelautz
DCOSS
2005
Springer
16 years 1 months ago
Multi-query Optimization for Sensor Networks
The widespread dissemination of small-scale sensor nodes has sparked interest in a powerful new database abstraction for sensor networks: Clients “program” the sensors through ...
Niki Trigoni, Yong Yao, Alan J. Demers, Johannes G...
EGC
2005
Springer
16 years 1 months ago
The Design and Implementation of the KOALA Co-allocating Grid Scheduler
In multicluster systems, and more generally, in grids, jobs may require co-allocation, i.e., the simultaneous allocation of resources such as processors and input files in multipl...
Hashim H. Mohamed, Dick H. J. Epema