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EUROPAR
2004
Springer
16 years 14 days ago
A Proxy Server-Network for Real-Time Computer Games
Abstract. Computer games played over the Internet have recently become an important class of distributed applications. In this paper we present a novel proxy server-network topolog...
Jens Müller 0004, Stefan Fischer, Sergei Gorl...
IADIS
2008
15 years 8 months ago
E-Learning Applied To Computer Vision
The paper is about the methodology of e-learning applied in computer vision. There exists an interactive textbook of computer vision in Slovak language but the only difference bet...
Pavla Nunuková
ISSA
2004
15 years 8 months ago
An Investigation Into Computer Forensic Tools
Cyber-crime has reached unprecedented proportions in this day and age. In addition, the internet has created a world with seemingly no barriers while making a countless number of ...
K. K. Arthur
ANNALS
2006
63views more  ANNALS 2006»
15 years 7 months ago
The Virtual Life of ENIAC: Simulating the Operation of the First Electronic Computer
This paper describes an interactive simulation of the Electronical Numerical Integrator and Computer (ENIAC). With the simulator, the user can wire up complex configurations of th...
Till Zoppke, Raúl Rojas
DIGRA
2003
Springer
16 years 9 days ago
Game Tips as Gifts: Social Interactions and Rational Calculations in Computer Gaming
The authors look at online tip exchanges as parts of gift economies created by the players and designers of console and online role-playing games in Taiwan. A group of experienced...
Chuen-Tsai Sun, Holin Lin, Cheng-Hong Ho