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ICCCN
2007
IEEE
16 years 1 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
ICCSA
2004
Springer
16 years 14 days ago
A Market-Based Scheduler for JXTA-Based Peer-to-Peer Computing System
Peer-to-Peer (P2P) computing is said to be the next wave of computing after client-server and web-based computing. It provides an opportunity to harness a lot of idle peer-resource...
Tan Tien Ping, Gian Chand Sodhy, Chan Huah Yong, F...
SP
2003
IEEE
16 years 11 days ago
Hardening Functions for Large Scale Distributed Computations
Many recent large-scale distributed computing applications utilize spare processor cycles of personal computers that are connected to the Internet. The resulting distributed compu...
Doug Szajda, Barry G. Lawson, Jason Owen
IPPS
1999
IEEE
15 years 11 months ago
High Performance Computing for the Masses
Abstract. Recent advances in software and hardware for clustered computing have allowed scientists and computing specialists to take advantage of commodity processors in solving ch...
Mark J. Clement, Quinn Snell, Glenn Judd
186
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ACMSE
2005
ACM
16 years 20 days ago
First year experiences of NSF REU grant: emerging issues in computer networking
In this paper, we describe our first year experiences of administering the NSF-supported Research Experiences for Undergraduates program award. Emerging issues in computer network...
Stan Kurkovsky, Bhagyavati