A trace is a record of the execution of a computer program, showing the sequence of operations executed. A trace may be obtained through static or dynamic analysis. An object trac...
We define a calculus for modeling dynamic linking independently of the details of a particular programming environment. The calculus distinguishes at the language level the notion...
We present an efficient framework for dynamic reconfiguration of application-specific custom instructions. A key component of this framework is an iterative algorithm for temporal...
We introduce a genetic programming (GP) approach for evolving genetic networks that demonstrate desired dynamics when simulated as a discrete stochastic process. Our representation...
Modern programming languages often include complex mechanisms for dynamic memory allocation and garbage collection. These features drive the need for more efficient implementation ...