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IWEC
2007
15 years 9 months ago
Marble Market: Bimanual Interactive Game with a Body Shape Sensor
A video game application was developed using SmartSkin, a body shape sensing device. The video game uses a table-sized SmartSkin that can recognize players’ arms on the tabletop....
Kentaro Fukuchi, Jun Rekimoto
RIAO
2007
15 years 9 months ago
Content-Based Peer-to-Peer Network Overlay for Full-Text Federated Search
Peer-to-peer network overlays have mostly been designed to support search over document names, identifiers, or keywords from a small or controlled vocabulary. In this paper we pro...
Jie Lu, Jamie Callan
EAI
2004
15 years 9 months ago
Quality-Oriented Handling of Exceptions in Web-Service-Based Cooperative Processes
Abstract: Web services are increasingly used to integrate heterogeneous and autonomous applications in cross-organizational cooperations. A key problem is to support a high executi...
Ulrike Greiner, Erhard Rahm
DAGSTUHL
2003
15 years 9 months ago
Self-Stabilization and Behavioral Diversity of Embodied Adaptive Locomotion
Locomotion is of fundamental importance in understanding adaptive behavior. In this paper we present two case studies of robot locomotion that demonstrate how higher level of behav...
Fumiya Iida, Rolf Pfeifer
AAAI
1990
15 years 8 months ago
Integrating, Execution, Planning, and Learning in Soar for External Environments
Three key components of an autonomous intelligent system are planning, execution, and learning. This paper describes how the Soar architecture supports planning, execution, and le...
John E. Laird, Paul S. Rosenbloom