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SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
16 years 1 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
16 years 1 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
208
Voted
ACMICEC
2005
ACM
175views ECommerce» more  ACMICEC 2005»
16 years 21 days ago
A theoretic discussion of tourism e-commerce
This paper presents the model of e-market structure and process analysis of tourism e-commerce. First the tourism e-commerce status quo is given clearly; secondly e-commerce and i...
Si-qing Liu
SIGECOM
2005
ACM
122views ECommerce» more  SIGECOM 2005»
16 years 20 days ago
Robust solutions for combinatorial auctions
Bids submitted in auctions are usually treated as enforceable commitments in most bidding and auction theory literature. In reality bidders often withdraw winning bids before the ...
Alan Holland, Barry O'Sullivan
SIGECOM
2005
ACM
105views ECommerce» more  SIGECOM 2005»
16 years 20 days ago
Towards truthful mechanisms for binary demand games: a general framework
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang