Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
In this paper we discuss the role of open-source hardware in supporting creativity. We use the case study of an opensource FM radio and explore the modes of creation that emerged ...
When preparing students for an industrial or academic career in software engineering, educational institutions need to address the globally distributed character of the software en...
Kevin Dullemond, Ben van Gameren, Rini van Solinge...
Web 2.0 marks a new philosophy where user is the main actor and content producer: users write blogs and comments, they tag, link, and upload photos, pictures, videos, and podcasts...
Paolo Coppola, Raffaella Lomuscio, Stefano Mizzaro...
Personalized support for learners becomes even more important, when e-Learning takes place in open and dynamic learning and information networks. This paper shows how to realize p...
Peter Dolog, Nicola Henze, Wolfgang Nejdl, Michael...