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IWPC
2005
IEEE
16 years 1 months ago
Clustering Software Artifacts Based on Frequent Common Changes
Changes of software systems are less expensive and less error-prone if they affect only one subsystem. Thus, clusters of artifacts that are frequently changed together are subsyst...
Dirk Beyer, Andreas Noack
NETGAMES
2005
ACM
16 years 1 months ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
CIS
2005
Springer
16 years 1 months ago
Concept Chain Based Text Clustering
Different from familiar clustering objects, text documents have sparse data spaces. A common way of representing a document is as a bag of its component words, but the semantic re...
Shaoxu Song, Jian Zhang, Chunping Li
GCC
2005
Springer
16 years 1 months ago
A Routing Protocol Based on Trust for MANETs
Abstract. Ad hoc network is a peer-to-peer grid system. The combination of the Knowledge Grid and ad hoc network could have a great effect on the future interconnection environment...
Cuirong Wang, Xiaozong Yang, Yuan Gao
ICALP
2005
Springer
16 years 1 months ago
Tight Lower Bounds for Query Processing on Streaming and External Memory Data
We study a clean machine model for external memory and stream processing. We show that the number of scans of the external data induces a strict hierarchy (as long as work space is...
Martin Grohe, Christoph Koch, Nicole Schweikardt