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ATAL
2007
Springer
16 years 1 months ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
CIKM
2007
Springer
16 years 1 months ago
Improving the classification of newsgroup messages through social network analysis
Newsgroup participants interact with their communities through conversation threads. They may respond to a message to answer a question, debate a topic, support or disagree with a...
Blaz Fortuna, Eduarda Mendes Rodrigues, Natasa Mil...
CMMR
2007
Springer
174views Music» more  CMMR 2007»
16 years 1 months ago
Between Mapping, Sonification and Composition: Responsive Audio Environments in Live Performance
This paper describes recent work on a large-scale, interactive theater performance entitled Schwelle as a platform to pose critical questions around the conception, design and imp...
Christopher L. Salter, Marije A. J. Baalman, Danie...
ACSC
2006
IEEE
16 years 28 days ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
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AUIC
2006
IEEE
16 years 28 days ago
Implementing a natural user interface for camera phones using visual tags
Pointing is a natural way of communicating. Children in all cultures use pointing inherently. Attaching tags to our environment enables interaction by pointing. Visual tags are a g...
Sanni Siltanen, Jouko Hyväkkä
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