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ECCE
2007
15 years 10 months ago
The role of input devices in the gaming experience
This paper reports on my doctoral work done at UCLIC that looks at how novel input devices affect the gaming experience. The paper presents the motivation, question, methodology, ...
Eduardo H. Calvillo-Gamez
ACMDIS
2006
ACM
16 years 26 days ago
How do design and evaluation interrelate in HCI research?
Human-Computer Interaction (HCI) is defined by the Association for Computing Machinery (ACM) Special Interest Group on Computer-Human Interaction (SIGCHI) as “a discipline conce...
Christine E. Wania, Michael E. Atwood, Katherine W...
ICMI
2010
Springer
189views Biometrics» more  ICMI 2010»
15 years 4 months ago
Gesture and voice prototyping for early evaluations of social acceptability in multimodal interfaces
Interaction techniques that require users to adopt new behaviors mean that designers must take into account social acceptability and user experience otherwise the techniques may b...
Julie Rico, Stephen A. Brewster
UIST
1995
ACM
15 years 10 months ago
SDM: Selective Dynamic Manipulation of Visualizations
In this paper we present a new set of interactive techniques for 2D and 3D visualizations. This set of techniques is called SDM (Selective Dynamic Manipulation). Selective, indica...
Mei C. Chuah, Steven F. Roth, Joe Mattis, John Kol...
DSVIS
2000
Springer
15 years 11 months ago
SUIT - Context Sensitive Evaluation of User Interface Development Tools
Developers of interactive software are confronted by a variety of software tools to help them design and implement user interfaces. They often resort to ad hoc means of tool select...
Joanna Lumsden, Philip D. Gray