This paper reports on my doctoral work done at UCLIC that looks at how novel input devices affect the gaming experience. The paper presents the motivation, question, methodology, ...
Human-Computer Interaction (HCI) is defined by the Association for Computing Machinery (ACM) Special Interest Group on Computer-Human Interaction (SIGCHI) as “a discipline conce...
Christine E. Wania, Michael E. Atwood, Katherine W...
Interaction techniques that require users to adopt new behaviors mean that designers must take into account social acceptability and user experience otherwise the techniques may b...
In this paper we present a new set of interactive techniques for 2D and 3D visualizations. This set of techniques is called SDM (Selective Dynamic Manipulation). Selective, indica...
Mei C. Chuah, Steven F. Roth, Joe Mattis, John Kol...
Developers of interactive software are confronted by a variety of software tools to help them design and implement user interfaces. They often resort to ad hoc means of tool select...