As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
This paper reviews the existing literature on input device evaluation and design in human-computer interaction (HCI) and discusses possible applications of this knowledge to the d...
Nicola Orio, Norbert Schnell, Marcelo M. Wanderley
— We created a human-robot communication system that can adapt to user preferences that can easily change through communication. Even if any learning algorithms are used, evaluat...
Yuki Suga, Chihiro Endo, Daizo Kobayashi, T. Matsu...
For simulating hands-on tasks, the ease of enabling two-handed interaction with virtual objects gives Mixed Reality (MR) an expected advantage over Virtual Reality (VR). A user st...
Feature interactions (FIs, in short) occur when features of different communication services interfere with each other. The FI filtering is a pre-processing before the FI detecti...