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168
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CHI
2009
ACM
16 years 7 months ago
An evaluation of coordination techniques for protecting objects and territories in tabletop groupware
Indirect input techniques allow users to quickly access all parts of tabletop workspaces without the need for physical access; however, indirect techniques restrict the available ...
David Pinelle, Mutasem Barjawi, Miguel A. Nacenta,...
251
Voted
HRI
2011
ACM
14 years 10 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
CHI
2009
ACM
16 years 7 months ago
A comparative study of interaction metaphors for large-scale displays
Large screen displays require new interaction techniques because of their physical size. Even though there are technologies that tackle the problem of interaction with such device...
Ricardo Jota, João Madeiras Pereira, Joaqui...
169
Voted
AIED
2005
Springer
16 years 18 days ago
Iterative Evaluation of a Large-Scale, Intelligent Game for Language Learning
Educational content developers, including AIED developers, traditionally make a distinction between formative evaluation and summative evaluation of learning materials. Although th...
W. Lewis Johnson, Carole R. Beal
176
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BMCBI
2008
78views more  BMCBI 2008»
15 years 7 months ago
Deducing topology of protein-protein interaction networks from experimentally measured sub-networks
Background: Protein-protein interaction networks are commonly sampled using yeast two hybrid approaches. However, whether topological information reaped from these experimentallym...
Ling Yang, Thomas M. Vondriska, Zhangang Han, W. R...