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CHI
2004
ACM
16 years 7 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
ECIR
2009
Springer
16 years 4 months ago
Synchronous Collaborative Information Retrieval: Techniques and Evaluation
Synchronous Collaborative Information Retrieval refers to systems that support multiple users searching together at the same time in order to satisfy a shared information need. To ...
Colum Foley, Alan F. Smeaton
IV
2000
IEEE
112views Visualization» more  IV 2000»
15 years 11 months ago
Evaluating Visualizations Based on the Performed Task
This paper describes an ongoing project with the goal of designing and implementing a method to evaluate visualizations based on the tasks supported. The method evaluates time to ...
Octavio Juarez Espinosa, Chris Hendrickson, James ...
PUC
2008
146views more  PUC 2008»
15 years 6 months ago
Evaluating teamwork support in tabletop groupware applications using collaboration usability analysis
Tabletop groupware systems have natural advantages for collaboration, but they present a challenge for application designers because shared work and interaction progress in differe...
David Pinelle, Carl Gutwin
CSCW
2004
ACM
16 years 18 days ago
Physiological indicators for the evaluation of co-located collaborative play
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
Regan L. Mandryk, Kori M. Inkpen