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GECCO
2005
Springer
16 years 23 days ago
Using an interactive evolutionary algorithm to help fitting a cochlear implant
Cochlear implants are electronic devices that stimulate directly the auditory nerve to allow totally deaf patients to hear again. This paper presents an interactive evolutionary a...
Claire Bourgeois-République, Bruno Frachet,...
MMAS
2004
Springer
16 years 18 days ago
Designing Emergency Guidance in a Social Interaction Platform
Future computing systems interact with a large number of users moving around buildings and streets. In this paper, we propose an example of such systems and how to evaluate ubicomp...
Hideyuki Nakanishi, Toru Ishida
ICCHP
2010
Springer
15 years 11 months ago
WebTrax: Visualizing Non-visual Web Interactions
Abstract. Web accessibility and usability problems can make evaluation difficult for non-experts who may be unfamiliar with assistive technology. Developers often (i) lack easy acc...
Jeffrey P. Bigham, Kyle Murray
AAAI
2006
15 years 8 months ago
Probabilistic Goal Recognition in Interactive Narrative Environments
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...
Bradford W. Mott, Sunyoung Lee, James C. Lester
AR
2007
111views more  AR 2007»
15 years 7 months ago
Acquisition of joint attention through natural interaction utilizing motion cues
Joint attention is one of the most important cognitive functions for the emergence of communication not only between humans but also between humans and robots. In the previous wor...
Hidenobu Sumioka, Koh Hosoda, Yuichiro Yoshikawa, ...