The initiation of interaction in face-to-face environments is a gradual process, and takes place in a rich information landscape of awareness, attention, and social signals. One o...
Jeremy P. Birnholtz, Carl Gutwin, Gonzalo Ramos, M...
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
In the contemporary information-saturated world, there is a need for an easier, faster, and more social way to keep office workers updated and better aware of surrounding activiti...
Marcin Wichary, Lucy T. Gunawan, Nele Van den Ende...
This position paper outlines a current research project focusing on the challenges of interaction design for context-aware mobile computer systems. This challenge is approached fr...
Usability testing typically focuses on methodology and metrics, while the specific interactions being tested are chosen in an ad hoc way. This paper demonstrates a framework for o...
V. Katie Emery, Julie A. Jacko, Thitima Kongnakorn...