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PPOPP
2009
ACM
16 years 8 months ago
Atomic quake: using transactional memory in an interactive multiplayer game server
Transactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of ...
Adrián Cristal, Eduard Ayguadé, Fera...
ICCAD
2004
IEEE
260views Hardware» more  ICCAD 2004»
16 years 4 months ago
On interactions between routing and detailed placement
The main goal of this paper is to develop deeper insights into viable placement-level optimization of routing. Two primary contributions are made. First, an experimental framework...
Devang Jariwala, John Lillis
IV
2009
IEEE
173views Visualization» more  IV 2009»
16 years 2 months ago
MostVis: An Interactive Visualization Supporting Automotive Engineers in MOST Catalog Exploration
The MOST bus is a current bus technology for connecting multimedia components in cars, such as radios, navigation systems, or media players. The bus functionality is described in ...
Michael Sedlmair, Christian Bernhold, Daniel Herrs...
ICPR
2008
IEEE
16 years 2 months ago
Interactive feature visualization for image retrieval
Most systems for content based image retrieval (CBIR) employ low level image features as a similarity measure. The problem of CBIR systems is that they are a “black box” to th...
Johannes Imo, Sebastian Klenk, Gunther Heidemann
ICDCS
2007
IEEE
16 years 1 months ago
Supporting Robust and Secure Interactions in Open Domains through Recovery of Trust Negotiations
Trust negotiation supports authentication and access control across multiple security domains by allowing parties to use non-forgeable digital credentials to establish trust. By t...
Anna Cinzia Squicciarini, Alberto Trombetta, Elisa...