Sciweavers

1700 search results - page 145 / 340
» Evaluating user experiences in games
Sort
View
IUI
2012
ACM
14 years 2 months ago
Performance comparisons of phrase sets and presentation styles for text entry evaluations
We empirically compare five different publicly-available phrase sets in two large-scale (N = 225 and N = 150) crowdsourced text entry experiments. We also investigate the impact ...
Per Ola Kristensson, Keith Vertanen
CHI
2003
ACM
16 years 7 months ago
Can you see what i hear?: the design and evaluation of a peripheral sound display for the deaf
We developed two visual displays for providing awareness of environmental audio to deaf individuals. Based on fieldwork with deaf and hearing participants, we focused on supportin...
F. Wai-ling Ho-Ching, Jennifer Mankoff, James A. L...
IPPS
2005
IEEE
16 years 25 days ago
Evaluation of Rate-Based Adaptivity in Asynchronous Data Stream Joins
Continuous query systems are an intuitive way for users to access streaming data in large-scale scientific applications containing many hundreds of streams. A challenge in these ...
Beth Plale, Nithya N. Vijayakumar
GRAPHITE
2007
ACM
15 years 11 months ago
An evaluation of virtual lenses for object selection in augmented reality
This paper reports the results of an experiment to compare three different selection techniques in a tabletop tangible augmented reality interface. Object selection is an importan...
Julian Looser, Mark Billinghurst, Raphael Grasset,...
CHI
2005
ACM
16 years 7 months ago
Privacy and proportionality: adapting legal evaluation techniques to inform design in ubiquitous computing
We argue that an analytic proportionality assessment balancing usefulness and burden on individual or group privacy must be conducted throughout the design process to create accep...
Giovanni Iachello, Gregory D. Abowd