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GLOBECOM
2009
IEEE
16 years 2 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
WCRE
2009
IEEE
16 years 2 months ago
An Empirical Study on Inconsistent Changes to Code Clones at Release Level
—Current research on code clones tries to address the question whether or not code clones are harmful for the quality of software. As most of these studies are based on the fine...
Nicolas Bettenburg, Weiyi Shang, Walid Ibrahim, Br...
WCRE
2009
IEEE
16 years 2 months ago
Benchmarking Lightweight Techniques to Link E-Mails and Source Code
—During the evolution of a software system, a large amount of information, which is not always directly related to the source code, is produced. Several researchers have provided...
Alberto Bacchelli, Marco D'Ambros, Michele Lanza, ...
ICSM
2009
IEEE
16 years 2 months ago
Detection and analysis of near-miss software clones
Software clones are considered harmful in software maintenance and evolution. However, despite a decade of active research, there is a marked lack of work in the detection and ana...
Chanchal K. Roy
ICSM
2009
IEEE
16 years 2 months ago
Incremental call graph reanalysis for AspectJ software
Program call graph representation can be used to support many tasks in compiler optimization, program comprehension, and software maintenance. During software evolution, the call ...
Yu Lin, Sai Zhang, Jianjun Zhao