Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponent’s acti...
Alan J. Lockett, Charles L. Chen, Risto Miikkulain...
In this paper, we propose the combination of different optimization techniques in order to solve “hard” two- and threeobjective optimization problems at a relatively low comp...
Ricardo Landa Becerra, Carlos A. Coello Coello, Al...
ICSPEA is a novel multi-objective evolutionary algorithm which integrates aspects from the powerful variation operators of the Covariance Matrix Adaptation Evolution Strategy (CMA...
In this paper, we introduce a formal-language model for explicitly formalizing agent-environment interaction in a multiagent systems (MAS) framework: Conversational Grammar System...
Thirteen years have passed since Karl Sims published his work on evolving virtual creatures. Since then, several novel approaches to neural network evolution and genetic algorithm...