Massively Multiplayer Online Games (MMOGs) have grown to entertain tens of millions of players daily. Currently, the game operators and third-parties using gameplay information rel...
An agent that deviates from a usual or previous course of action can be said to display novel or varying behaviour. Novelty of behaviour can be seen as the result of real or appar...
Evolution of neural networks, as implemented in NEAT, has proven itself successful on a variety of low-level control problems such as pole balancing and vehicle control. Nonethele...
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Over the past decade we have witnessed the evolution of wireless sensor networks, with advancements in hardware design, communication protocols, resource efficiency, and other aspe...