In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player obser...
Pierpaolo Basile, Marco Degemmis, Pasquale Lops, G...
With the advent of increasingly complex hardware in realtime embedded systems (processors with performance enhancing features such as pipelines, cache hierarchy, multiple cores), ...
In reinforcement learning problems, an agent has the task of learning a good or optimal strategy from interaction with his environment. At the start of the learning task, the agent...
Tom Croonenborghs, Kurt Driessens, Maurice Bruynoo...
— For active, probing-based bandwidth measurements performed on top of the unifying IP layer, it may seem reasonable to expect the measurement problem in wireless networks to be ...
Tabletop systems provide a platform for developing novel interaction systems, including tangible user interfaces (TUIs). This paper presents a study of the effects of a tabletop s...