Abstract-- Fluid simulations typically produce complex threedimensional iso-surfaces whose geometry and topology change over time. The standard way of representing such "dynam...
OFDMA resource allocation assigns subcarriers and power, and possibly data rates, to each user. Previous research efforts to optimize OFDMA resource allocation with respect to comm...
We present an adaptive out-of-core technique for rendering massive scalar volumes employing single pass GPU raycasting. The method is based on the decomposition of a volumetric dat...
Abstract We propose a particle-based technique for simulating incompressible fluid that includes adaptive refinement of particle sampling. Each particle represents a mass of fluid ...
Many real-world AI problems (e.g. in configuration) are weakly constrained, thus requiring a mechanism for characterizing and finding the preferred solutions. Preferencebased sear...