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ICIP
2005
IEEE
16 years 12 days ago
Complexity-aware live streaming system
Multimedia streaming is one of the most attractive services over the Internet, for which bandwidth is a primary constraint. For live streaming, however, the computational resource ...
Meng-Ting Lu, Chang-Kuan Lin, Jason Yao, Homer H. ...
ICMCS
2005
IEEE
136views Multimedia» more  ICMCS 2005»
16 years 12 days ago
Gridmedia: A Multi-Sender Based Peer-to-Peer Multicast System for Video Streaming
We present a novel single source peer-to-peer multicast architecture called GridMedia which mainly consists of 1) multi-sender based overlay multicast protocol (MSOMP) and 2) mult...
Meng Zhang, Yun Tang, Li Zhao, Jian-Guang Luo, Shi...
KCAP
2005
ACM
16 years 11 days ago
Collecting paraphrase corpora from volunteer contributors
Extensive and deep paraphrase corpora are important for a variety of natural language processing and user interaction tasks. In this paper, we present an approach which i) collect...
Timothy Chklovski
DIGRA
2005
Springer
16 years 10 days ago
The pleasures and practices of virtualised consumption in digital spaces
Videogames now enable players to spend virtual fortunes on exotic virtual goods and even create and sell virtual artefacts. Online consumers may also browse endlessly through virt...
Mike Molesworth, Janice Dengeri-Knott
NETGAMES
2004
ACM
16 years 7 days ago
Some thoughts on emulating jitter for user experience trials
It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Grenville J. Armitage, Lawrence Stewart