While there is a very long tradition of approximating a data array by projecting row or column vectors into a lower dimensional subspace the direct approximation of a data matrix ...
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Previous work on the dynamics of bucket brigades has focused on systems in which workers can be ordered with respect to their speeds and where this ordering does not change throug...
We present MABLE, a fully implemented programming language for multiagent systems, which is intended to support the automatic verification of such systems via model checking. In a...
Michael Wooldridge, Marc-Philippe Huget, Michael F...
In this paper, we formalize the digital library (DL) integration problem and propose an overall approach based on the 5S (streams, structures, spaces, scenarios, and societies) fr...