We give a fast rejection scheme that is based on image segments and demonstrate it on the canonical example of face detection. However, instead of focusing on the detection step w...
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
The handling of situations where multiple visual information occurs requires the fusion of visual information. This is a very common task found in the processing of multisource / ...
Recently, several authors presented linear recursive algorithms for sorting suffixes of a string. All these algorithms employ a similar three-step approach, based on an initial di...
Decoding is a strategy that allows us to assess the amount of information neurons can provide about certain aspects of the visual scene. In this study, we develop a method based o...