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» FFF97 - Oberon in the Real World
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IPPS
2005
IEEE
16 years 22 days ago
End-to-End Quality of Service Management for Distributed Real-Time Embedded Applications
Many of the world’s most critical systems are distributed real-time embedded (DRE) systems, with missioncritical quality of service (QoS) requirements. However, because of their...
Prakash Manghwani, Joseph P. Loyall, Praveen Kaush...
RT
2005
Springer
16 years 19 days ago
Real Illumination from Virtual Environments
We introduce a method for actively controlling the illumination in a room so that it is consistent with a virtual world. In combination with a high dynamic range display, the syst...
Abhijeet Ghosh, Matthew Trentacoste, Helge Seetzen...
DOCENG
2004
ACM
16 years 17 days ago
Behavioral reactivity and real time programming in XML: functional programming meets SMIL animation
XML and its associated languages are emerging as powerful authoring tools for multimedia and hypermedia web content. Furthermore, intelligent presentation generation engines have ...
Peter R. King, Patrick Schmitz, Simon J. Thompson
HAPTICS
2003
IEEE
16 years 13 days ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
COOPIS
2002
IEEE
16 years 3 days ago
The Design and Performance of the jRate Real-Time Java Implementation
Over 90 percent of all microprocessors are now used for realtime and embedded applications. Since the behavior of these applications is often constrained by the physical world, it...
Angelo Corsaro, Douglas C. Schmidt