Sciweavers

2826 search results - page 216 / 566
» FFF97 - Oberon in the Real World
Sort
View
XPU
2007
Springer
16 years 1 months ago
Multiple Perspectives on Executable Acceptance Test-Driven Development
This descriptive case study is about the dynamics of a software engineering team using executable acceptance test-driven development in a real world project. The experiences of a c...
Grigori Melnik, Frank Maurer
TABLETOP
2006
IEEE
16 years 1 months ago
Augmented Coliseum: An Augmented Game Environment with Small Vehicles
We propose a novel display-based game environment using augmented reality technology with small robots. In this environment, the small robots can be augmented by a display image a...
Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Ma...
MEMOCODE
2005
IEEE
16 years 26 days ago
A synchronous language at work: the story of Lustre
We recall the story of the development of the synchronous data-flow language LUSTRE and of its industrial transfer inside the toolset SCADE. We try to analyse the reasons of its ...
Nicolas Halbwachs
NIME
2004
Springer
141views Music» more  NIME 2004»
16 years 19 days ago
StickMusic: Using haptic feedback with a phase vocoder
StickMusic is an instrument comprised of two haptic devices, a joystick and a mouse, which control a phase vocoder in real time. The purpose is to experiment with ideas of how to ...
Hans-Christoph Steiner
ACHI
2010
IEEE
16 years 2 months ago
Simulating On-the-Road Behavior Using a Driving Simulator
—In this paper, we summarize the initial results with regard to the question to what extent driving simulators can be used to serve as cheap and easy realizable environments for ...
Andreas Riener