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NETGAMES
2004
ACM
16 years 19 days ago
Scalable peer-to-peer networked virtual environment
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Shun-Yun Hu, Guan-Ming Liao
ECCV
2004
Springer
16 years 18 days ago
Human Detection Based on a Probabilistic Assembly of Robust Part Detectors
We describe a novel method for human detection in single images which can detect full bodies as well as close-up views in the presence of clutter and occlusion. Humans are modeled ...
Krystian Mikolajczyk, Cordelia Schmid, Andrew Ziss...
GI
2004
Springer
16 years 18 days ago
Collaborative Decision Making in Organic Business Environments
Abstract: This paper presents a multiagent architecture and algorithms for collaborative, self-organizing learning in distributed, heterogeneous and dynamic business systems, where...
Yutao Guo, Jörg P. Müller
IMR
2004
Springer
16 years 17 days ago
Smoothing and Adaptive Redistribution for Grids with Irregular Valence and Hanging Nodes
We describe some extensions to the grid smoothing scheme described in [1, 2] that deal with the following issues: 1) the clustering effect of changing valence in an unstructured ...
Larisa Branets, Graham F. Carey
IWCIA
2004
Springer
16 years 17 days ago
Integral Trees: Subtree Depth and Diameter
Regions in an image graph can be described by their spanning tree. A graph pyramid is a stack of image graphs at different granularities. Integral features capture important prope...
Walter G. Kropatsch, Yll Haxhimusa, Zygmunt Pizlo