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» Formalising Performative Interaction
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CHI
2008
ACM
16 years 8 months ago
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Designing UIs that run across multiple devices is increasingly important. To address this, we have created a prototyping tool called Damask, which targets web UIs that run on PCs ...
James Lin, James A. Landay
CHI
2008
ACM
16 years 8 months ago
The effect of spring stiffness and control gain with an elastic rate control pointing device
Isometric and elastic devices are most compatible with a rate control mapping. However, the effect of elastic stiffness has not been thoroughly investigated nor its interaction wi...
Daniel Vogel, Géry Casiez
CHI
2007
ACM
16 years 8 months ago
Dynamic detection of novice vs. skilled use without a task model
If applications were able to detect a user's expertise, then software could automatically adapt to better match expertise. Detecting expertise is difficult because a user...
Amy Hurst, Scott E. Hudson, Jennifer Mankoff
CHI
2007
ACM
16 years 8 months ago
Copy-and-paste between overlapping windows
Copy-and-paste, one of the fundamental operations of modern user interfaces, can be performed through various means (e.g. using the keyboard, mouse-based direct manipulation or me...
Olivier Chapuis, Nicolas Roussel
CHI
2007
ACM
16 years 8 months ago
A motion-based marking menu system
The rapid development of handheld devices is driving the development of new interaction styles. This paper examines one such technique: using hand motions to control a menu system...
Ian Oakley, Junseok Park