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» Formalising Performative Interaction
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233
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ACSC
2006
IEEE
16 years 1 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
207
Voted
AUIC
2006
IEEE
16 years 1 months ago
Implementing a natural user interface for camera phones using visual tags
Pointing is a natural way of communicating. Children in all cultures use pointing inherently. Attaching tags to our environment enables interaction by pointing. Visual tags are a g...
Sanni Siltanen, Jouko Hyväkkä
194
Voted
IMSCCS
2006
IEEE
16 years 1 months ago
Degenerated Primer Design to Amplify the Heavy Chain Variable Region from Immunoglobulin cDNA
Background: The amplification of variable regions of immunoglobulins has become a major challenge in the cloning of antibody genes, whether from hybridoma cell lines or splenic B ...
Wang Ying, Chen Wei, Li Xu, Cheng Bing
ISMAR
2006
IEEE
16 years 1 months ago
User evaluations on form factors of tangible magic lenses
Magic Lens is a small inset window embedded in a large context view, which provides an alternative view to the region of interest selected from the context view. This metaphor is ...
Ji-Young Oh, Hong Hua
221
Voted
ASPLOS
2006
ACM
16 years 1 months ago
Type inference for unboxed types and first class mutability
Systems programs rely on fine-grain control of data representation and use of state to achieve performance, conformance to hardware specification, and temporal predictability. T...
Swaroop Sridhar, Jonathan S. Shapiro