Networks of timed automata (NTA) are widely used to model distributed real-time systems. Quite often in the literature, the automata are allowed to share clocks. This is a problem ...
In 2005 we proposed the first efficient on-the-fly algorithm for solving games based on timed game automata with respect to reachability and safety properties. The first prototy...
This paper illustrates a technique for specifying the detailed timing, logical operation, and compositional circuit design of digital circuits in terms of ordinary state machines w...
The design of complex Systems-on-Chips implies to take into account communication and memory access constraints for the integration of dedicated hardware accelerator. In this paper...
Validation of non-functional and functional properties of these protocols during the early stages of design and development is important to reduce cost resulting from protocol ano...