This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
Real-time transaction processing becomes concerns as embedded time coming rapidly. However, the transaction process in real-time embedded system still has some problems in resource...
This work addresses the problem of deciding whether a set of realizations of a vector-valued time series with unknown temporal correlation are spatially correlated or not. For wide...
Let Sn denote the symmetric group on {1, . . . , n} and Sn-1 the stabilizer subgroup of n. We derive algorithms for computing Fourier transforms of left and right Sn-1-invariant s...