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» From 3D Shape Capture to Animated Models
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3DIM
2007
IEEE
16 years 1 months ago
3D laser measurement system for large scale architectures using multiple mobile robots
In order to construct three dimensional shape models of large scale architectures by a laser range finder, a number of range images are normally taken from various viewpoints and...
Ryo Kurazume, Yukihiro Tobata, Yumi Iwashita, Tsut...
SIGGRAPH
1992
ACM
15 years 11 months ago
Generative modeling: a symbolic system for geometric modeling
This paper discusses a new, symbolic approach to geometric modeling called generative modeling. The approach allows specification, rendering, and analysis of a wide variety of sha...
John M. Snyder, James T. Kajiya
ICIAP
2007
ACM
16 years 7 months ago
Face Shape Reconstruction from Image Sequence Taken with Monocular Camera using Shape Database
We propose a method for reconstructing 3D face shape from a camera, which captures the object face from various viewing angles. In this method, we do not directly reconstruct the ...
Hideo Saito, Yosuke Ito, Masaaki Mochimaru
ICCV
1999
IEEE
16 years 9 months ago
Roxels: Responsibility Weighted 3D Volume Reconstruction
This paper examines the problem of reconstructing a voxelized representation of 3D space from a series of images. An iterative algorithm is used to find the scene model which join...
Jeremy S. De Bonet, Paul A. Viola
216
Voted
CA
2003
IEEE
16 years 9 days ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren