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FDG
2009
ACM
16 years 1 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
198
Voted
IQIS
2004
ACM
16 years 4 days ago
Mining for Patterns in Contradictory Data
Information integration is often faced with the problem that different data sources represent the same set of the real-world objects, but give conflicting values for specific prop...
Heiko Müller, Ulf Leser, Johann Christoph Fre...
153
Voted
ACMACE
2005
ACM
16 years 8 days ago
Real-time cinematic camera control for interactive narratives
In conventional, visual narrative media such as film, the placement and movement of the camera can be as important a device as the events of the narrative in conveying story and m...
Dan Amerson, Shaun Kime, R. Michael Young
ACL
2009
15 years 4 months ago
Multi-Task Transfer Learning for Weakly-Supervised Relation Extraction
Creating labeled training data for relation extraction is expensive. In this paper, we study relation extraction in a special weakly-supervised setting when we have only a few see...
Jing Jiang
184
Voted
AVI
2004
15 years 8 months ago
Visualizing programs with Jeliot 3
We present a program visualization tool called Jeliot 3 that is designed to aid novice students to learn procedural and object oriented programming. The key feature of Jeliot is t...
Andrés Moreno, Niko Myller, Erkki Sutinen, ...