We present a technique for the illustrative rendering of 3D line data at interactive frame rates. We create depth-dependent halos around lines to emphasize tight line bundles while...
Maarten H. Everts, Henk Bekker, Jos B.T.M. Roerd...
Existing methods of gait recognition suffer from some shortcomings, which are discussed at the beginning of the full paper. In order to suppress these shortcomings as much as poss...
This paper addresses the problem of tracking a 3D plane over a sequence of images acquired by a free moving camera, a task that is of central importance to a wide variety of visio...
The front end of many motion analysis algorithms is usually a process that generates bounding boxes around each moving object, roughly segmenting the objects from the background. ...
In this paper, we propose a Bayesian approach to video object segmentation. Our method consists of two stages. In the first stage, we partition the video data into a set of 3D wate...