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HIPEAC
2005
Springer
16 years 22 days ago
A Single (Unified) Shader GPU Microarchitecture for Embedded Systems
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Victor Moya Del Barrio, Carlos González, Jo...
BPM
2004
Springer
113views Business» more  BPM 2004»
16 years 18 days ago
OPCATeam - Collaborative Business Process Modeling with OPM
While collaboration has become a basic requirement for many development environments, solutions for collaborative modeling are far from being satisfact1ory. OPCATeam, which relies ...
Dov Dori, Dizza Beimel, Eran Toch
DSMML
2004
Springer
16 years 18 days ago
Multi Channel Sequence Processing
Abstract. This paper summarizes some of the current research challenges arising from multi-channel sequence processing. Indeed, multiple real life applications involve simultaneous...
Samy Bengio, Hervé Bourlard
CGI
2003
IEEE
16 years 15 days ago
Automatic Tracking of Face Sequences in MPEG Video
Human faces are commonly found in video streams and provide useful information for video content analysis. This paper presents a robust face tracking system to extract multiple fa...
Yunlong Zhao, Tat-Seng Chua
ICRA
2003
IEEE
151views Robotics» more  ICRA 2003»
16 years 15 days ago
Image-based localization with depth-enhanced image map
— In this paper, we present an image-based robot incremental localization algorithm which uses a panoramic image-based map enhanced with depth from a laser range finder. The ima...
Dana Cobzas, Hong Zhang, Martin Jägersand