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AIIDE
2006
15 years 8 months ago
Representational Requirements for a Plan Based Approach to Automated Camera Control
Automated camera control has been an active area of research for a number of years. The problem has been addressed in the Graphics, AI and Game communities from different perspect...
Arnav Jhala, R. Michael Young
IJCAI
2003
15 years 8 months ago
Maximizing Flexibility: A Retraction Heuristic for Oversubscribed Scheduling Problems
In this paper we consider the solution of scheduling problems that are inherently over-subscribed. In such problems, there are always more tasks to execute within a given time fra...
Laurence A. Kramer, Stephen F. Smith
VMV
2004
167views Visualization» more  VMV 2004»
15 years 8 months ago
GPU-PIV
Digital Particle Image Velocimetry (PIV) is an optical technique used to measure the velocity of seeded particles in real flow. A CCD camera captures the flow field twice under ex...
Thomas Schiwietz, Rüdiger Westermann
WSCG
2004
173views more  WSCG 2004»
15 years 8 months ago
Visual Hull Rendering with Multi-view Stereo Refinement
We present a system for rendering novel viewpoints from a set of calibrated and silhouette-segmented images using the visual hull together with multi-view stereo. The visual hull ...
Yang Liu, George Chen, Nelson Max, Christian Hofse...
VMV
2003
173views Visualization» more  VMV 2003»
15 years 8 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel