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SPIESR
2001
133views Database» more  SPIESR 2001»
15 years 8 months ago
Shot detection combining Bayesian and structural information
There are a number of shots in a video, each of which has boundary types, such as cut, fade, dissolve and wipe. Many previous approaches can find the cut boundary without difficul...
Seung-Hoon Han, In-So Kweon
WSCG
2003
142views more  WSCG 2003»
15 years 8 months ago
Dynamic Radiosity using Higher Order Functions Bases and Temporal Coherence
The computation of global illumination in a dynamic scene constitutes a real challenge in computer graphics. In radiosity algorithms, this problem is far from being easy, especial...
Venceslas Biri, Sylvain Michelin, Didier Arqu&egra...
211
Voted
WSCG
2003
177views more  WSCG 2003»
15 years 8 months ago
Efficient NURBS Rendering using View-Dependent LOD and Normal Maps
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Michael Guthe, Reinhard Klein
NETWORKING
2000
15 years 8 months ago
Real-Time Traffic Transmission over the Internet
Abstract. Multimedia applications require the transmission of realtime streams over a network. These streams often exhibit variable bandwidth requirements, and require high bandwid...
Marco Furini, Donald F. Towsley
196
Voted
NIPS
2000
15 years 8 months ago
Feature Correspondence: A Markov Chain Monte Carlo Approach
When trying to recover 3D structure from a set of images, the most di cult problem is establishing the correspondence between the measurements. Most existing approaches assume tha...
Frank Dellaert, Steven M. Seitz, Sebastian Thrun, ...