This paper discusses experiences and lessons learned from the design of an open hypermedia system, one that integrates applications and data not "owned" by the hypermedi...
The ”tracker” of a P2P system is used to lookup which peers hold (or partially hold) a given object. There are various designs for the tracker function, from a single-server t...
In this paper, we present our research results about a UML-based modeling language dedicated to Problem-Based Learning design. The CPM (Cooperative Problem-Based learning Metamode...
Our work focuses on the design of interaction techniques for large information spaces. Our goal is not to define yet another visualization technique but to provide insights for th...
We describe a time-domain procedure for designing the synthesis filters of perfect-reconstruction oversampled filter banks. A condition matrix is derived from the basic magnitud...