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EUMAS
2006
15 years 8 months ago
E*plore-ing the Simulation Design Space
One of the major puzzles in performing multi-agent-based simulations is the validity of their results. Optimisation of simulation parameters can lead to results that can be deceit...
Luis Antunes, Helder Coelho, João Balsa
CODES
2009
IEEE
16 years 1 months ago
Exploiting data-redundancy in reliability-aware networked embedded system design
This paper presents a system-level design methodology for networked embedded systems that exploits existing data-redundancy to increase their reliability. The presented approach n...
Martin Lukasiewycz, Michael Glaß, Jürge...
AAAI
2008
15 years 9 months ago
Partially Synchronized DEC-MDPs in Dynamic Mechanism Design
In this paper, we combine for the first time the methods of dynamic mechanism design with techniques from decentralized decision making under uncertainty. Consider a multi-agent s...
Sven Seuken, Ruggiero Cavallo, David C. Parkes
HOLOMAS
2007
Springer
16 years 1 months ago
A Holonic Metamodel for Agent-Oriented Analysis and Design
Abstract. Holonic multiagent systems (hmas) offers a promising software engineering approach for developing applications in complex domains characterized by a hierarchical structu...
Massimo Cossentino, Nicolas Gaud, Stéphane ...
ICMCS
2006
IEEE
167views Multimedia» more  ICMCS 2006»
16 years 1 months ago
Efficient Object Tracking using Control-Based Observer Design
Kernel-based tracking approaches have proven to be more efficient in computation compared to other tracking approaches such as particle filtering. However, existing kernel-based...
Wei Qu, Dan Schonfeld