Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
—We propose a new method for online estimation of probabilistic discriminative models. The method is based on the recently proposed online Kernel Density Estimation (oKDE) framew...
In recent years much attention has been given to providing the proportional delay differentiation through the packet scheduling. The issue of the performance of the scheduling alg...
Fibonacci Cubes (FCs), together with the enhanced and extended forms, are a family of interconnection topologies formed by diluting links from binary hypercube. While they scale up...