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CIG
2005
IEEE
16 years 13 days ago
How to Protect Peer-to-Peer Online Games from Cheats
Abstract- Recently, P2P (peer-to-peer) online game systems have attracted a great deal of public attention. They work without central servers, thus, the maintenance and organizatio...
Haruhiro Yoshimoto, Rie Shigetomi, Hideki Imai
DGCI
2005
Springer
16 years 11 days ago
How to Obtain a Lattice Basis from a Discrete Projected Space
Nicolas Normand, Myriam Servieres, Jean-Pierre Gu&...
DIGRA
2005
Springer
16 years 11 days ago
How Serious are serious games? Some lessons from Infra-games
In this paper, the authors explore the possible contribution of serious games for advanced academic and/or professional learning in particular to support the decision-making and 1...
Geertje Bekebrede, Igor Mayer, Stijn-Pieter A. van...
SIGITE
2004
ACM
16 years 7 days ago
How information technology professionals keep from being outsourced or offshored
This paper introduces the concept of the “vendible line” partitioning jobs in a company into those that are likely to be lost to outsourcing (onshore or offshore) and those th...
Ron Fulbright, Richard L. Routh
EUROCRYPT
2004
Springer
16 years 6 days ago
Fuzzy Extractors: How to Generate Strong Keys from Biometrics and Other Noisy Data
Yevgeniy Dodis, Leonid Reyzin, Adam Smith