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RT
2001
Springer
16 years 1 days ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
15 years 12 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
MOBICOM
2000
ACM
15 years 12 months ago
Caching strategies in on-demand routing protocols for wireless ad hoc networks
An on-demand routing protocol for wireless ad hoc networks is one that searches for and attempts to discover a route to some destination node only when a sending node originates a...
Yih-Chun Hu, David B. Johnson
ICCAD
1999
IEEE
115views Hardware» more  ICCAD 1999»
15 years 12 months ago
Fast performance analysis of bus-based system-on-chip communication architectures
This paper addresses the problem of efficient and accurate performance analysis to drive the exploration and design of bus-based System-on-Chip (SOC) communication architectures. ...
Kanishka Lahiri, Anand Raghunathan, Sujit Dey
FUZZY
1997
Springer
166views Fuzzy Logic» more  FUZZY 1997»
15 years 11 months ago
Optimizing Video Signal Processing Algorithms by Evolution Strategies
Today many kinds of postprocessing are used in digital TV receivers or multimedia terminals for video signals to enhance the picture quality. To achieve this the properties of hum...
H. Blume, O. Franzen, M. Schmidt
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