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AGI
2008
15 years 7 months ago
Fusing Animals and Humans
AI has many techniques and tools at its disposal, yet seems to be lacking some special "juice" needed to create a true being. We propose that the missing ingredients are ...
Jonathan Connell
180
Voted
ICASSP
2011
IEEE
14 years 10 months ago
Analysis of human footsteps utilizing multi-axial seismic fusion
This paper introduces a method of enhancing an unattended ground sensor (UGS) system’s classification capability of humans via seismic signatures while subsequently discriminati...
Sean Schumer
195
Voted
ICWL
2007
Springer
16 years 15 days ago
A Piece-Wise Learning Approach to 3D Facial Animation
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Yushun Wang, Yueting Zhuang, Jun Xiao, Fei Wu
CA
2002
IEEE
15 years 11 months ago
Behavioural Animation of Virtual Humans: What Kind of Laws and Rules?
Daniel Thalmann, Jean-Sébastien Monzani
HUMO
2000
Springer
15 years 10 months ago
An Incremental Approach towards Automatic Model Acquisition for Human Gesture Recognition
Michael Walter, Alexandra Psarrou, Shaogang Gong