Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
We consider the problem of synchronization of all clocks in a sensor network, in the regime of asymptotically high node densities. We formulate this problem as one in which all cl...
We propose group communication for agent coordination within “active rooms” and other pervasive computing scenarios featuring strict real-time requirements, inherently unrelia...
Paolo Busetta, Mattia Merzi, Silvia Rossi, Fran&cc...
Currently, stream data processing is an active area of research, which includes everything from algorithms and architectures for stream processing to modelling and analysis of var...
High dimensional data sets are encountered in many modern database applications. The usual approach is to construct a summary of the data set through a lossy compression technique...