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CVPR
1998
IEEE
16 years 9 months ago
Generation of the Euclidean Skeleton from the Vector Distance Map by a Bisector Decision Rule
The Euclidean skeleton is essential for general shape representation. This paper provides an e cient method to extract a well-connected Euclidean skeleton by a neighbor bisector d...
Hong Li, Albert M. Vossepoel
ICCV
2005
IEEE
16 years 9 months ago
3D Shape Recognition and Reconstruction Based on Line Element Geometry
This paper presents a new method for the recognition and reconstruction of surfaces from 3D data. Line element geometry, which generalizes both line geometry and the Laguerre geom...
Michael Hofer, Boris Odehnal, Helmut Pottmann, Tib...
ICCV
2005
IEEE
16 years 9 months ago
Layered Active Appearance Models
Active appearance models (AAMs) provide a framework for modeling the joint shape and texture of an image. An AAM is a compact representation of both factors in a conditionally lin...
Eagle Jones, Stefano Soatto
ICIP
2005
IEEE
16 years 9 months ago
Spiral coding order of macroblocks with applications to SNR-scalable video compression
- Video sequences are compressed by processing individual macroblocks within frames. Traditional macroblock order of processing is linear from the left to the right, and from the t...
Lukasz Blaszak, Marek Domanski
DAC
2004
ACM
16 years 8 months ago
Multiple constant multiplication by time-multiplexed mapping of addition chains
An important primitive in the hardware implementations of linear DSP transforms is a circuit that can multiply an input value by one of several different preset constants. We prop...
James C. Hoe, Markus Püschel, Peter Tummeltsh...